Wiki of Mana
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This is a list of Popoi's Notes that can be found inside Popoi's Notebook. It consists of 29 entries that contains various information about game mechanics and gameplay in general.

1. Mana Statues (Hero story/ Heroine story- received in Topple)

Touch Mana statues to save. There are two statue types : gold and (broken) silver. Gold Mana statues save the game and restore HP and MP. Silver Mana statues can only save the game.

2. Leveling Up (Hero story/ Heroine story - received in Topple)

When "LVUP !" appears over the main character, select a growth type from the LVUP ring command to enhance you abilities.

3. Skill Levels (Hero story/ Heroine story - received in Wendel)

The more you use a weapon or magic in battle, the higher your skill level becomes. The higher your level, the more effective you become. You can check your currently skill level on the character status screen.

4. Deathblow (Hero story/ Heroine story- received in Wendel)

If the Deathblow gauge reaches MAX, your character will start to blink. By pressing the A Button for one second you can release a Deathblow from the weapon currently equipped.

5. Magic Rope (Hero story/ Heroine story - received in Topple)

Use this to go back to a safe place by the Goddess's power. Some places with strange powers may prevent you from using it.

6. Attack Traits (Hero story/ Heroine story - received in Menos)

Physical attack have 3 basic traits: slash, bash and jab. A weapon's trait is shown when it is selected from the ring command.

7. Monster Stamina (Hero story/ Heroine story- received in Menos)

A monster's stamina varies depending on the attack trait. Somme attacks may have no effect at all. See Monster Album for more.

8. Monster Senses (Hero story/ Heroine story - received in Menos)

Monsters can sense enemies. Some may have main and sub sensory abilities.

DayViz: detect foes during the day.

DakViz: detects foes at night.

Smell: detects foes ahead.

Hearing: detects foes nearby.

Magic: detect foes that used magic.

Life: detects foes low on HP.

9. Spirits (Hero story - received in Cascade Cottage/ Heroine story - received in Topple)

There are 8 types of Spirits, each with a corresponding trait:

Light Dark Moon Fire

Water Wood Wind Earth

10. Support Magic (Hero story - received in Cascade Cottage/ Heroine story - received in Topple)

When a spirit has been selected from the ring command, you can enable Support Magic by pushing the R Button and releasing it before the spirit appears.

11. Attack Magic (Hero story - received in Cascade Cottage/ Heroine story - received in Topple)

When a spirit has been slected from the ring command, you can enable Attack Magic by pushing the R Button and releasing it after the spirit appears. When more than one spirit with the same attribute is available, you can use several at once. These attacks are powerful but they use more MP.

12. Magic Trajectories (Hero story/ Heroine story - received in Menos)

The trajectory of Attack Magic varies depending on the weapon equipped.

13. Cutting Grass (Hero story - received in Topple/ Heroine story - received in Cascade Cottage)

Slash trait weapons can cut grass.

14. Moving with the Flail (Hero story/ Heroine story - received in Topple)

The flail can hook onto certain distant objects and pull you towards them.

15. Jumping (Hero story/ Heroine story- received in Topple Outskirts)

Jumping allows you to leap up and down ledges, etc. Press the L Button to jump.

16. Sitting (Hero story - received in Vinquette Hall/ Heroine story - received in Topple)

Press both the L Button and the A Button to sit down and take a rest. Sitting restores MP.

17. Metaballs (Hero story/Heroine story - received in Path to Cave)

There are 3 types of metaballs: slash, bash and jab. Each metaball inflicts damage based on its type. A metaball's type can be determined by its attack method.

18. Stone Seals (Hero story/Heroine story - received in Vinquette Hall)

There are 8 types of stone seal: Light, Dark, Moon, Fire, Water, Wood, Wind and Earth. Each stone inflicts damage based on its type. A seal's type can be determined by the color or its hexball.

19. Tempering equipment (Hero story/ Heroine story- received in Wendel)

Temper equipment using similar materials. Items are strengthened according to the characteristics of the fruits or veggies used to temper them. The number of times a weapon or piece of armor may be strengthened varies by item.

20. Forging equipment (Hero story/ Heroine story - received in Wendel)

To rework an existing weapon or piece of armor, use materials different from that item. Resulting abilities will vary.

21. The Orchard (Hero story/ Heroine story - received in Topple)

Give Trent 2 seed items and the orchard will produce either a fruit or veggie.

22. Light Magic (Hero story - received in Wendel/ Heroine story - received in Topple)

Support: HealingLight

Recovers HP by 30 plus your total Light skill level.

Attack: Wisp

Inflicts Light damage and sometimes causes Charm status.

23. Dark Magic (Hero story/ Heroine story - received in Sealed Cave)

Support: Silhouette

Become a shadow. Only monsters who hear you can attack.

Attack: Shade

Inflicts Dark damage and sometimes causes Darkness status.

24. Moon Magic (Hero story/ Heroine story - received in Devius Manor)

Support: Mooglemorphosis

Turn into a moogle. Only monsters who smell you can attack.

Attack: Luna

Inflicts Moon damage and sometimes causes Wimp status.

25. Fire Magic (Hero story/ Heroine story - received in Vinquette Hall)

Support: PowerUp

Double damage of physical attacks.

Attack: Salamander

Inflicts Fire damage and sometimes causes FireMan status.

26. Water Magic (Hero story/ Heroine story - Scary Lair)

Support: Bubbleboat

Floats you inside a bubble. Only monsters with sight can attack.

Attack: Undine

Inflicts Water damage and sometimes causes SnowMan status.

27. Wood Magic (Hero story/ Heroine story - received in Cascade Cave)

Support: PsychicShield

Cuts damage from magic by half.

Attack: Dryad

Inflicts Wood damage and sometimes causes Sleep status.

28. Wind Magic (Hero story/ Heroine story - received in Dune Maze)

Support: SpeedUp

Increases speed and agility.

Attack: Jinn

Inflicts Wind damage and sometimes causes Numb status.

29. Earth Magic (Hero story - received in Gaia Cave/ Heroine story - received in Airship)

Support: D Fence

Cut damage from physical attacks by half.

Attack: Gnome

Inflicts Earth damage and sometimes causes Petrify status.

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