The following is a list of gems in Children of Mana.
Gems[]
Red[]
Red gems affect HP, ATK, and confer additional properties to weapon attacks and abilities.
| Name | Size | Effect | Obtained |
|---|---|---|---|
| Crystal of Strength | (1x1) | ATK+4 | Bomb Bros. R&D |
| Unusual Life | (1x1) | Higher max HP the more you complete areas in multiplayer | Talk to Moti after hosting a multiplayer session |
| Unusual Strength | (1x1) | Higher ATK the more you complete areas in multiplayer | Speak to Moti after completing 50 multiplayer sessions |
| Feral Soul | (1x1) | ATK+8 | Bomb Brothers quest |
| Steal Hook | (1x1) | Enables theft of items from monsters with a flick of the flail | Bomb Bros. R&D |
| Unstoppable Hook | (1x1) | Enable the gem to penetrate foes with a pull strike | Gem Fusion |
| Light on a Boy | (1x1) | Sword ATK+20, DEF+10, DEX+10 | Quest reward (Ferrik only) |
| Crystal of Life | (2x1) | Maximum HP+30 | Gem Fusion |
| Sonic Wave | (2x1) | Causes the third sword slash to unleash a shockwave | Bomb Bros. R&D |
| Multiple Swings | (2x1) | Enables up to three consecutive swings with the flail | Bomb Bros. R&D |
| Triple Shot | (2x1) | Each bow attack fires shots in three directions | Bomb Bros. R&D |
| Heavy Swing | (2x1) | Hammer strikes knock foes even farther back | Bomb Bros. R&D |
| Double Slash | (2x1) | Deal double damage when striking with a sword | Gem Fusion |
| Double Sonic Wave | (2x1) | Deal double damage with sword. Third strike unleashes shockwaves | Gem Fusion |
| Swift Rotation | (2x1) | Swing your flail faster | Gem Fusion |
| Multiple Rotations | (2x1) | Enables up to three faster consecutive swings with the flail | Gem Fusion |
| Strong Arrows | (2x1) | Shots penetrate monsters | Gem Fusion |
| Strong Triple Shot | (2x1) | Each bow attack fires penetrating shots in three directions | Gem Fusion |
| Swift Recovery | (2x1) | Quickens recovery time after hammer swings | Gem Fusion |
| Swift Heavy Swing | (2x1) | Quicken hammer swing recovery time, knock enemies back | Gem Fusion |
| Sword Expertise | (2x1) | Sword ATK+8, double damage, third strike unleashes shockwaves | Gem Fusion |
| Flail Expertise | (2x1) | Flail ATK+8, enables up to three flail swings | Gem Fusion |
| Bow Expertise | (2x1) | Bow ATK+8, fire penetrating shots in three directions | Gem Fusion |
| Hammer Expertise | (2x1) | Hammer ATK+8, quickens hammer recovery, knock enemies back | Gem Fusion |
| Soul of the Dragon | (2x1) | ATK+12 | Diary sidequest |
| Mighty Defence | (1x2) | Raises the maximum number of parries to te, | Bomb Bros. R&D |
| String Resonance | (1x2) | Extend range of bow's music | Bomb Bros. R&D |
| Great Tremor | (1x2) | Extends range of hammer ground strikes | Bomb Bros. R&D |
| Total Parry | (1x2) | Nullifies all damage when you parry with your sword | Gem Fusion |
| Unstoppable Claw | (1x2) | Enable the flail to penetrate foes and steal items with a pull strike | Gem Fusion |
| Lullaby | (1x2) | The bow's music puts enemies to sleep | Gem Fusion |
| Requiem | (1x2) | Extends range of bow's music and puts foes to sleep | Gem Fusion |
| Meteor Shock Wave | (1x2) | Hammer ground strikes stun nearby monsters | Gem Fusion |
| Sword Training | (1x2) | ATK+10 when striking with a sword | Dud Quest reward |
| Flail Training | (1x2) | ATK+10 when striking with a flail | Dud Quest reward |
| Bow Training | (1x2) | ATK+10 when shooting a bow | Dud Quest reward |
| Hammer Training | (1x2) | ATK+10 when striking with a hammer | Dud Quest reward |
| Fountain of Life | (1x2) | Maximum HP+50 | Dud Quest reward |
| Flawless Parry | (2x2) | Raises maximum number of parries to ten, nullifies all damage | Gem Fusion |
| Wide Shock Wave | (2x2) | Hammer ground strikes gain range and stun nearby foes | Gem Fusion |
| Might of Gemmas | (2x2) | ATK+20 | Gem Fusion |
| Soul of the Gemma | (4x2) | ATK+25, DEF+10 | Gem Fusion |
| Pride of Gemmas | (4x2) | ATK+10, DEF+25 | Gem Fusion |
Blue[]
Blue gems affect MP, INT, and the power and cost of summoning Mana Spirits.
| Name | Size | Effect | Obtained |
|---|---|---|---|
| Crystal of Lore | (1x1) | INT+4 | Bomb Bros. R&D |
| Unusual Power | (1x1) | Higher max MP as you complete areas in multiplayer | Talk to Moti after completing 20 multiplayer sessions |
| Unusual Lore | (1x1) | Higher INT as you complete areas in mutiplayer | Talk to Moti after completing 30 multiplayer sessions |
| Light on a Child | (1x1) | Flail ATK+20, INT+10, MND+10 | Sidequest (Poppen only) |
| Salamander's Favour | (2x1) | Salamander's spells reach level 2 | Bomb Bros. R&D |
| Undine's Favour | (2x1) | Undine's spells reach level 2 | Bomb Bros. R&D |
| Gnome's Favour | (2x1) | Gnome's spells reach level 2 | Bomb Bros. R&D |
| Jinn's Favour | (2x1) | Jinn's spells reach level 2 | Bomb Bros. R&D |
| Pride of the Spirits | (2x1) | Salamander, Undine, Gnome, and Jinn's spells reach level 2 | Gem Fusion |
| Crystal of Power | (1x2) | Maximum MP+30 | Gem Fusion |
| Dryad's Favour | (1x2) | Dryad's spells reach level 2 | Bomb Bros. R&D |
| Luna's Favour | (1x2) | Luna's spells reach level 2 | Bomb Bros. R&D |
| Wisp's Favour | (1x2) | Wisp's spells reach level 2 | Bomb Bros. R&D |
| Shade's Favour | (1x2) | Shade's spells reach level 2 | Bomb Bros. R&D |
| Might of the Spirits | (1x2) | Dryad, Luna, Wisp, and Shade's spells reach level 2 | Gem Fusion |
| Bond of Salamander | (2x2) | Salamander's spells reach level 3 | Gem Fusion |
| Zeal of Salamander | (2x2) | Salamander's spells consume 40% less MP | Gem Fusion |
| Bond of Undine | (2x2) | Undine's spells reach level 3 | Gem Fusion |
| Zeal of Undine | (2x2) | Undine's spells consume 40% less MP | Gem Fusion |
| Bond of Gnome | (2x2) | Gnome's spells reach level 3 | Gem Fusion |
| Zeal of Gnome | (2x2) | Gnome's spells consume 40% less MP | Gem Fusion |
| Bond of Jinn | (2x2) | Jinn's spells reach level 3 | Gem Fusion |
| Zeal of Jinn | (2x2) | Jinn's spells consume 40% less MP | Gem Fusion |
| Bond of Dryad | (2x2) | Dryad's spells reach level 3 | Gem Fusion |
| Zeal of Dryad | (2x2) | Dryad's spells consume 40% less MP | Gem Fusion |
| Bond of Luna | (2x2) | Luna's spells reach level 3 | Gem Fusion |
| Zeal of Luna | (2x2) | Luna's spells consume 40% less MP | Gem Fusion |
| Bond of Wisp | (2x2) | Wisp's spells reach level 3 | Gem Fusion |
| Zeal of Wisp | (2x2) | Wisp's spells consume 40% less MP | Gem Fusion |
| Bond of Shade | (2x2) | Shade's spells reach level 3 | Gem Fusion |
| Zeal of Shade | (2x2) | Shade's spells consume 40% less MP | Gem Fusion |
| Soul of the Spirits | (1x2) | All spirits' spells consume 10% less MP | Gem Fusion |
| Zeal of the Spirits | (2x2) | All spirits' spells consume 30% less MP | Gold rank reward in Path of Life |
| Bond of the Spirits | (2x2) | All spirits' spells reach level 3 | Gold rank reward for Ruins of Illusia |
Yellow[]
Yellow gems affect DEF, MND, and the properties and consumption of recovery items.
| Name | Size | Effect | Obtained |
|---|---|---|---|
| Crystal of Defence | (1x1) | DEF+4 | Bomb Bros. R&D |
| Crystal of Thought | (1x1) | MND+4 | Bomb Bros. R&D |
| Unusual Defence | (1x1) | Higher DEF the more you complete areas in multiplayer | Talk to Moti after completing 5 multiplayer sessions |
| Unusual Heart | (1x1) | Higher MND the more you complete areas in multiplayer | Talk to Moti after completing 10 multiplayer sessions |
| Millenicite | (1x1) | Recover 2 MP every 3 seconds | Complete sidequest, "Find Mysterious Stone for Tess" |
| Herbal Miracle | (1x1) | The effects of Pep Root apply to all party members | Bomb Bros. R&D |
| Stardust Miracle | (1x1) | The effects of Stardust Herb apply to all party members | Bomb Bros. R&D |
| Light on a Nomad | (1x1) | Hammer ATK+20, DEF+10, MND+10 | Sidequest (Wanderer only) |
| Lore of Healers | (2x1) | Doubles effect of HP recovery items | Bomb Bros. R&D |
| Courage to Endure | (2x1) | Automatically use Stardust Herb when needed | Gem Fusion |
| Lore of Mages | (1x2) | Doubles effect of MP recovery items | Bomb Bros. R&D |
| Courage to Fight | (1x2) | Automatically use Pep Root when needed | Gem Fusion |
| Lore of Angels | (1x2) | Restores to full HP anyone you revive with an Angel's Grail | |
| Courage to Prevail | (1x2) | Automatically use restorative items when needed | Gem Fusion |
| Healer's Miracle | (1x2) | The effects of HP recovery items apply to all party members | Gem Fusion |
| Lore of Warlocks | (2x2) | Quintuples the effects of MP recovery items | Gem Fusion |
| Mage's Miracle | (1x2) | The effects of MP recovery items apply to all party members | Gem Fusion |
| Angel's Miracle | (1x2) | The effects of Angel's Grail apply to all party members | Gem Fusion |
| Druid's Miracle | (1x2) | Effects of HP and MP recovery items apply to all party members | Gem Fusion |
| Cantrip | (2x2) | Restores 2 MP every 3 seconds | Gem Fusion |
| Meditation | (2x2) | Restores 2 HP every 3 seconds | Gem Fusion |
| Lore of Alchemists | (2x2) | Quintuples the effect of HP recovery items | Gem Fusion |
| Lore of Druids | (2x2) | Doubles the effect of HP and MP recovery items | Gem Fusion |
| Ultimate Miracle | (2x2) | The effects of Stardust Herb and Pep Root apply to all party members | Gem Fusion |
| Deep Meditation | (4x2) | Restores 4 HP every 3 seconds | Gem Fusion |
| Powerful Cantrip | (4x2) | Restores 4 MP every 3 seconds | Gem Fusion |
| Blessing | (4x2) | Restores 3 HP and 3 MP every 3 seconds | Gem Fusion |
| Mystic Blessing | (4x2) | Restores 6 MP and 6 MP every 3 seconds | Final Benevodon sidequest |
| Courage to Return | (4x2) | Automatically use an Angel's Grail when your HP reaches zero | Gem Fusion |
| Lore of Artificers | (2x4) | Quintuples the effect of HP and MP recovery items | Potential "???" reward following storyline missions |
| Glorious Blessing | (4x4) | Restores 6 HP and 6 MP every 3 seconds | Gem Fusion |
| Alchemist's Miracle | (4x4) | Doubles the effect of party's HP recovery items | Gem Fusion |
| Warlock's Miracle | (4x4) | Doubles the effect of party's MP recovery items | Gem Fusion |
Green[]
Green gems affect resistance to status ailments and terrain impairments.
| Name | Size | Effect | Obtained |
|---|---|---|---|
| Flame's Shelter | (2x1) | Prevents you from catching fire | Gem Fusion |
| Water's Shelter | (2x1) | Prevents you from turning into a snowman | Gem Fusion |
| Earth's Shelter | (2x1) | Prevents you from being disarmed | Gem Fusion |
| Wind's Shelter | (2x1) | Prevents you from being paralyzed | Gem Fusion |
| Forest's Shelter | (2x1) | Prevents you from being put to sleep | Gem Fusion |
| Moon's Shelter | (2x1) | Prevents you from being confused | Gem Fusion |
| Light's Shelter | (2x1) | Prevents you from being stunned | Gem Fusion |
| Shadow's Shelter | (2x1) | Prevents you from being blinded | Gem Fusion |
| Purity's Shelter | (1x2) | Prevents you from being poisoned poison | Gem Fusion |
| Virtue of Balance | (2x2) | Enables steady travel over quicksand and ice | Gem Fusion |
| Virtue of Safety | (2x2) | Enables safe travel over spikes | Gem Fusion |
| Ultimate Protection | (4x2) | Prevents all ailments | Gem Fusion |
Purple[]
Purple gens affect DEX and Fury.
| Name | Size | Effect | Obtained |
|---|---|---|---|
| Light on a Girl | (1x1) | Bow ATK+20, INT+10, DEX+10 | Sidequest (Tamber only) |
| Glittering Crystal | (1x1) | DEX+10 | Gem Fusion |
| Unusual Shimmer | (1x1) | Higher DEX the more you complete areas in multiplayer | Talk to Moti after completing 99 multiplayer sessions |
| Cruel Sword | (1x1) | When in Fury, focussed sword attacks reach level 2 | Gold rank reward in Mana Tower |
| Cruel Flail | (1x1) | When in Fury, focussed flail attacks reach level 2 | Gold rank reward in Star Lake |
| Cruel Bow | (1x1) | When in Fury, focussed bow attacks reach level 2 | Gold rank reward in Fiery Sands |
| Cruel Hammer | (1x1) | When in Fury, focussed hammer attacks reach level 2 | Gold rank reward in Ice Citadel |
| Fury Reels | (2x1) | Enables Fury Reels upon entering Fury | Speak to the Bomb Brothers after completing the Mana Tower |
| Ruthless Sword | (2x1) | When in Fury, focussed sword attacks reach level 3 | Gem Fusion |
| Ruthless Flail | (2x1) | When in Fury, focussed flail attacks reach level 3 | Gem Fusion |
| Ruthless Bow | (2x1) | When in Fury, focussed bow attacks reach level 3 | Gem Fusion |
| Ruthless Hammer | (2x1) | When in Fury, focussed hammer attacks reach level 3 | Gem Fusion |
| Morale Boost | (2x1) | The Fury gauge fills more quickly | Gem Fusion |
| Spirit of the Hero | (2x2) | Doubles the duration of Fury | Gem Fusion |
| Ruthless Gemma | (2x2) | When in Fury mode, all focussed weapon attacks reach level 3 | Gold rank reward from Cosmic Rift |
| Double Fury | (4x2) | Doubles EXP earned while in Fury mode | Gold rank reward from Brightwood |
Orange[]
Orange gems mainly affect the gains made from defeating enemies, increasing the frequency and value of item and lucre drops, as well as EXP accumulation. However, there are some with other beneficial effects.
| Name | Size | Effect | Obtained |
|---|---|---|---|
| Lore of Thieves | (1x1) | Displays disguised mimics as monsters on radar | Gem Fusion |
| Drain Life | (2x1) | Recover 3% of damage dealt to enemies as HP. | Gem Fusion |
| Drain Will | (1x2) | Recover 3% of damage dealt to enemies as MP | Gem Fusion |
| Drain Soul | (2x1) | Recover 3% of damage dealt to enemies as HP and MP | Gem Fusion |
| Heart of Progress | (2x2) | Increases EXP gain by 50% | Gem Fusion |
| Lore of Niccolos | (2x2) | Increases lucre gain by 10% | Gem Fusion |
| Double Drop | (2x2) | Doubles the rate of item drops from defeated enemies | Gem Fusion |
Impure[]
Impure gems are powerful, but unstable, often offering a sizeable beneficial effect in one area, balanced by a detrimental effect in another. They can only be obtained as item drops from enemies or rewards for Dud quests, and cannot be used in gem fusion.
| Name | Size | Effect |
|---|---|---|
| Life's Thirst | (1x1) | Recover 3% of damage dealt to enemies as HP; ATK-10 |
| Mind's Thirst | (1x1) | Recover 3% of damage dealt to enemies as MP; INT-10 |
| Soul's Thirst | (1x1) | Recover 3% of damage dealt to enemies as HP and MP; ATK-10, INT-10 |
| Meagre Resistance | (1x1) | Automatically use stardust herb when needed; increases risk of ailments |
| Meagre Courage | (1x1) | Automatically use pep root when needed; increases risk of ailments |
| Chivalry | (1x1) | DEF+20, MND-20 |
| Ascetism | (1x1) | MND+20, DEF-20 |
| Good and Bad Luck | (1x1) | Increases lucre gain by 20%; reduces rate of item drops |
| Planted Feet | (2x1) | Enables steady travel over quicksand and ice; increases risk of ailments |
| Berserking | (2x1) | ATK+15, DEF-10 |
| Wizardry | (2x1) | INT+15, MND-10 |
| Clouded Vivicite | (2x1) | Maximum HP+50, DEF-10 |
| Clouded Magicite | (2x1) | Maximum MP+30, MND-5 |
| Evil Spirit's Favour | (2x1) | All spells reach level 2, ATK-10 |
| Cautious Feet | (1x2) | Enables safe travel over spikes; increases risk of ailments |
| Meagre Hope | (1x2) | Automatically use an angel's grail upon K.O., but catch fire afterward |
| Uneasy Meditation | (2x2) | Recover 3 HP every 3 seconds, DEX-5 |
| Budding Warlock | (2x2) | Doubles effect of MP recovery items; increases risk of ailments |
| Budding Alchemist | (2x2) | Doubles effect of HP recovery items; increases risk of ailments |
| Courage to Learn | (2x2) | Increases EXP gain by 75%, DEF-20 |
| Fire & Water Flaw | (2x2) | Increases risk of burning and freezing, decreases risk of other ailments |
| Earth & Wind Flaw | (2x2) | Increases risk of disarmament and paralysis, decreases risk of other ailments |
| Moon & Wood Flaw | (2x2) | Increases risk of confusion and sleep, decreases risk of other ailments |
| Light & Dark Flaw | (2x2) | Increases risk of stunning and blindness, decreases risk of other ailments |
| Poison Flaw | (2x2) | Increases risk of poison, decreases risk of all other ailments |
| Soul of Progress | (2x2) | Increases EXP gain by 75%; items drop less often |
| Academia | (2x2) | INT/MND+12, ATK/DEF-5 |
| Barbarism | (2x2) | ATK/DEF+12, INT/MND-5 |
| Budding Artificier | (2x2) | Quintuples effect of recovery items; increases risk of ailments |
| Bond of Demons | (2x2) | All magic reaches level 3; ATK-50 |
| Zeal of Demons | (2x2) | All spells consume 30% less MP; ATK-50 |
| Witch's Cantrip | (4x2) | Recover 5 MP every 3 seconds, MND-10 |
| Witch's Meditation | (4x2) | Recover 5 HP every 3 seconds, DEF-10 |
| Uneasy Blessing | (2x4) | Recover 8 HP and 8 MP every 3 seconds, ATK/INT-30 |
| Witch's Blessing | (4x4) | Recover 10 HP and MP every 3 seconds, ATK/INT-50 |
| v · e · d |
|---|
| Characters |
| Protagonists |
| Ferrik · Tamber · Poppen · Wanderer |
| Antagonist |
| Mana Lord |
| Non-Player Characters |
| Bomb Brothers · Dudbear · Flammie · Mana Spirits · Moti · Millionaire · Seamoon · Tess · Watts |
| Locations |
| Settlements |
| Mana Village (Illusia Isle) · Ishe |
| Dungeons |
| Mana Tower · Star Lake · Fiery Sands · Ice Citadel · Brightwood · Illusia Ruins · Path of Life · Cosmic Rift |
| Terms |
| Benevodon · Bomb Bros. R&D · Cataclysm · Dud Services · Golden Goods · Malevodon · Mana Tree · Sword of Mana |
| Gameplay |
| Fury · Gems · Quests |
| Music |
| Seiken Densetsu DS: Children of Mana Original Soundtrack |
| Breath of Mana ~For the Glory~ · Rising Sun |
| Archives |
| Characters · Transcript · Items · Weapons · Armour · Accessories · Gems |