Jadd Stronghold is a location in Trials of Mana. A walled fortress city with three levels and a small palace on its north side, Jadd and its port are the entry point to the south-central continent. It is located on the northeastern edge of the Rabite Forest.
Five of the six heroes have landed in Jadd en route to Holy City Wendel in hopes of meeting with the Priest of Light for the answers they seek. However, beastmen of Ferolia have seized the city as a staging area for their planned invasion of Wendel, leaving human residents on edge.
The scuttlebutt in town during these early happenings reaches the barkeep in the local pub, who tells the chosen hero that the beastmen have a weakness for competition, and that they lose all inhibition as lunatic werewolves. The hero takes this advice to heart and naps until dusk, using a window of opportunity to exit through the front gate.
As the rest of the party joins in the search for Lumina in Cascade Cavern, the beastmen take advantage of the opening created by Faerie to launch an assault, knocking the party to the cavern floor as they return. Unconscious, they are presumably escorted to Jadd and thrown in the castle prison. Either the third hero will meet them there; or a fourth hero will also be a prisoner. They manage to dupe a beastman guard into walking straight into in empty cell and locking the door behind him, whereupon they escape.
Though the fortress is overrun with Howlers, there is little if any resistance from the beastmen, whose forces are thin with the attack on Wendel. Once more, the heroes make another exit, this time by ship to Maia.
Many of the townsfolk were also evacuated during the invasion, though it is unknown where they were sent.
With the Priest of Light having erected a second, stronger barrier around Cascade Cavern, the beastmen are repelled from the surrounding area and the townsfolk return. The port is now open, permitting passage to and from Beiser. On the advice of Laurent's elder, the heroes once again pass through Jadd en route to the Rabite Forest and the great sage Donperi. Their task complete, they return to Jadd and board a ferry back to Palo to continue their quest.
Note : all those enemies are only present during the second escape from Jadd.
2D Version Edit
- Howler Lv 3 | Lv 4
2020 Remake Edit
Chapter I Edit
- Howler Lv 6
Treasures & ItemsEdit
2020 Remake Edit
|Cup of Wishes (1)||Jadd Stronghold I - At the harbor, behind some boxes next to the lighthouse||Chapter I||-|
|Chocolate (1)||Jadd Stronghold I - In a cubbyhole in the stone wall facing the inn.||Chapter I||-|
|Cup of Wishes (1)||Jadd Stronghold I - In the mayor's jail cell.||Chapter I||Available only when escaping from Jadd the second time.|
|Honey Elixir (1)||Jadd Stronghold II - In a jail cell to the right of the mayor's audience room ; a switch behind his chair needs to be activated in order to open the cell.||Chapter I||Available only when escaping from Jadd the second time.|
|500 lucre||Jadd Stronghold II - In a jail cell to the right of the mayor's audience room ; a switch behind his chair needs to be activated in order to open the cell.||Chapter I||Available only when escaping from Jadd the second time.|
|Candy (3)||Jadd Stronghold II - At the very end of the long, narrow west balcony||Chapter I||Available only when escaping from Jadd the second time.|
Southwest wall between stairs and platform in front of the inn. Available after starting hunt.
This is the only location in Chapter I where all heroes but Charlotte may be met:
- Duran is trying to buy weapons, but is turned away.
- Angela catches her beauty sleep in the inn. If disturbed, she will admonish and slap the hero waking her. This only occurs if the main character is male; if Riesz was chosen for that role, Angela will not wake up to admonish nor slap her.
- Hawkeye is on the lower floor of the pub, flirting with locals while pressing for information.
- Riesz is on the upper floor of the pub, searching for her brother.
- Kevin tries to lay low in a shop.