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This is a list of all the items that appear in Children of Mana. They are listed in the order in which they appear in the Items menu.

Table Guides

Consumable Items

  • Name: The name of the item.
  • Effect: The effect the item has on the character when used.
  • Obtained: How and/or where the item can be obtained.
  • Description: An in-depth description of the item, viewable by pressing A when the item is highlighted.

Key Items

  • Name: The name of the item.
  • Description (Basic): The description seen alongside the effect when the item is highlighted in the menu.
  • Obtained: The point in the storyline at which the item is obtained.
  • Effect: How the item is used to advance the storyline.
  • Description (Detailed): A more in-depth description of the item, viewable by pressing A when the item is highlighted.

Items

Consumable Items

Name Effect Obtained
Gumdrop Restores 30 HP Golden Goods, treasure chests, enemy drops
Flower faeries make these clear, round treats from moondrops and pollen. One bite fills the mouth with a delectable sweet and sour flavour that invigorates body and soul.
Chocochomp Restores 100 HP Golden Goods, treasure chests, enemy drops
Made by a special process from a blend of cocoa and herbs, fed by sacred streams, this slightly bittersweet confectionary offers a burst of strength and energy to those who eat of its goodness.
Magic Walnut Restores 80 MP Golden Goods, treasure chests, enemy drops
Found only in forests inhabited by spirits, it is as rare as it is mysterious. Removed from its protective shell, the fragrant nut is able to clear the mind with one refreshing mouthful.
Stardust Herb Cures poison Golden Goods, treasure chests, enemy drops
A mystical plant grown where holy waters flow. It can be made into an antidotal tea so potent that it can neutralize even the strongest poison
Pep Root Cures all ailments except poison and ghost Golden Goods, treasure chests, enemy drops
A medicinal plant cultivated worldwide. Typically eaten as a mixture of new leaves and roots, its curative effects are immediate.
Angel's Grail Cures ghost Golden Goods, treasure chests, enemy drops
Long ago, an artisan crafted a silver chalice in the image of the one thought used by angels. When raised towards the sky, an angel in a brilliant light confers upon it divine protection.

Key Items

Name Description Obtained
Spin Drum A drum used to summon Flammie. Mana Village, speak to Moti at the Silver Mermaid
A foreign instrument consisting of a handle attached to a small drum head flanked by beaded strings. It is used to call forth Flammie, the four-winged guardian spirit.
Holy Sword A sacred sword of legend imbued with mysterious power. Mana Tower, before the battle against Xangar
Appeared in a halo of light at the Mana Tower. This holy blade of legend is believed to possess special powers.
Branch of Treant A mysterious tree limb given to you by Treant. Star Lake, after defeating Galem
A limb given to you by Treant, the ancient tree who is said to have been on Illusia Isle since long ago. It seems to be imbued with his power.
Stone of Gaia A myserious stone given to you by Gaia. Fiery Sands, after defating Thaydol
A rock given to you by Gaia, the face of the earth, who is said to have been on Illusia Isle since long ago. It seems to be imbued with his power.
Powerless Sword The holy sword rendered powerless by the black vines that envelop it. Path of Life, after defeating the Mana Lord
Covered by black vines that nullify its power, this blade was neutralized when Mana's rampage grew fierce.
Seed of Mana The seed that might grow to become the next Mana Tree.
The new life that will become the next Mana Tree possesses the enormous potential and power of Mana.
Wooden Horse A child's toy carved from wood in the shape of a horse. Ruins of Illusia, after defeating the Revenants

(Ferrik only)

Left behind at the ruins by the ghosts of your late family, this wooden toy horse holds a sense of both poignant nostalgia and curious power.
Necklace A necklace of red jewels. Ruins of Illusia, after defeating the Revenants

(Poppen only)

Left behind at the ruins by the ghost of your late mother, this bejewelled necklace holds a sense of both poignant nostalgia and curious power.
Harmonica An old harmonica made of sliver. Ruins of Illusia, after defeating the Revenants

(Wanderer only)

Left behind at the ruins by the ghosts of your late family, this silver harmonica holds a sense of both poignant nostalgia and curious power.
Hairpin A hair accessory made from a seashell. Ruins of Illusia, after defeating the Revenants

(Tamber only)

Left behind at the ruins by the ghosts of your late family, this hairpin made from a seashell holds a sense of both poignant nostalgia and curious power.
Tess' Charm A charm dropped by Tess. Ruins of Illusia, after defeating the Revenants
One of two amulets made by Tess to enlist divine help for safety while out on the road. She dropped it when she was kidnapped by the Mana Lord.
Rusted Key An old key covered in rust. Check the stand next to the hearth in Moti's house
Dragon's Scale The scale of an enormous dragon believed to have lived in Star Lake. Reward for completing quest "The Dragon in the Journal"
This scale of an enormous dragon said to have been in Star Lake is as tough as iron. It could very well be used to craft something reminiscent of a dragon's power.
Traveller's Charm A charm given by Tess. Reward for completing quest "On the Wings of Dreams"
One of two amulets made by Tess to enlist divine help for safety while out on the road. In Jadd, it is said that if one traveller's amulet is given to someone embarking on a journey while another amulet stays at home, the person is assured a safe return.
Magic Rope A rope that returns you to Mana Village. Prologue, from Moti
A magician's rope imbued with special senses. When its power is released through touch, it can lead a person back home.
Coral Earring A small earring formed from a piece of coral Received at beginning of quest "A Chequered Past"
A small pierced earring made from coral. Seamoon wants it to be thrown into the bottom of the underground lake that lies deep within the caves of Topple.
Tess' Notes Notes Tess wants you to give Moti Received from Tess when the player first speaks to her
Research notes on the abnormal development of plants. Tess wants you to take them to Moti.
Plant Seeds Dried seeds of some unknown plant. As part of quest "The Rainbow Garden"
These seeds of unknown origin, though dried out, have not lost their capacity
Flammalex A mysterious stone imbued with the power of fire by Xan Bie. Reward for completing quest "The Benevodon of Fire"
A mysterious stone imbued with the power of fire. Xan Bie, the benevodon of fire, is believed to be its source.
Ventilex A mysterious stone imbued with the power of wind by Dangaard. Reward for completing quest "The Benevodon of Wind"
A mysterious stone imbued with the power of wind. Dangaard, the benevodon of wind, is believed to be its source.
Lustrilex A mysterious stone imbued with the power of light by Lightgazer. Reward for completing quest "The Benevodon of Light"
A mysterious stone imbued with the power of light. Lightgazer, the benevodon of light, is believed to be its source.
Arborelex A mysterious stone imbued with the power of wood by Mispolm. Reward for completing quest "The Benevodon of Wood"
A mysterious stone imbued with the power of wood. Mispolm, the benevodon of wood, is believed to be its source.
Umbralex A mysterious stone imbued with the power of darkness by Zable Fahr. Reward for completing quest "The Benevodon of Shadow"
A mysterious stone imbued with the power of darkness. Zable Fahr, the benevodon of darkness, is believed to be its source.
Lunalex A mysterious stone imbued with the power of the moon by Dolan. Reward for completing quest "The Benevodon of Moon"
A mysterious stone imbued with the power of the moon. Dolan, the benevodon of the moon, is believed to be its source.
Aqualex A mysterious stone imbued with the power of water by Fiegmund. Reward for completing quest "The Benevodon of Water"
A mysterious stone imbued with the power of water. Fiegmund, the benevodon of water, is believed to be its source.
Terralex A mysterious stone imbued with the power of earth by Land Umber. Reward for completing quest "The Benevodon of Earth"
A mysterious stone imbued with the power of earth. Land Umber, the benevodon of earth, is believed to be its source.
Gem Frame A creation of Professor Bomb that releases the power of gems. Mana Village, after the Mana Surge begins
A creation of Professor Bomb, the inventor from Ishe, this ornately edged plate allows the placement of gems in such a way that their hidden powers may be released.
Shiny Rock A black stone with a glittering underside.
A black stone obtained from a dudbear. It doesn't look like much, but the glittering underside makes one suspect it might be of some use.
House Key A key requested by a client of Dud Services. Dud Services quest
A key attached to a rather interesting keyring. One wonders how its owner is managing without it.
Pocket Watch A watch requested by a client of Dud Services. Dus Services quest
A pocket watch and chain. A photograph of someone is glued to the inside of the cover.
Hand Mirror A hand mirror requested by a client of Dud Services. Dud Services quest
A flower pattern has been carved into the handle of this small mirror. It shows some signs of wear but is not broken.
Rare Fossil A fossil requested by a client of Dud Services. Dud Services quest
This fossilized plant may be the only one of its kind. Whether there are more or not, to have found it is a pleasure indeed.
Lake Flower A flower requested by a client of Dud Services. Dud Services quest
A rare flower that blooms in the outer reaches of Star Lake. Believed to grow only in this area, it is highly prized for its medicinal uses.
Lake Herb A herb requested by a client of Dud Services. Dud Services quest
A rare herb that grows in the outer reaches of Star Lake. It looks like something that could be used in scientific research.
Small Screw A screw requested by a client of Dud Services. Dud Services quest
A screw so small you could practically swallow it without even knowing it. It's amazing anyone could find it.
Rabite Bank A bank requested by a client of Dud Services. Dud Services quest
A money canister in the shape of a rabite. Its solid construction and weighty feel indicate a fairly large stash.
Golden Figurine A statue requested by a client of Dud Services. Dud Services quest
A gold statue of an unknown goddess. On closer inspection, it appears to be gold plated, one chipped section reveals some grey underneath.
Elegant Urn An urn requested by a client of Dud Services. Dud Services quest
A luxurious vase encrusted with jewels. Handle this delicate vessel with the utmost care.
Schedule Book A scheduler requested by a client of Dud Services. Dud Services quest
An expensive-looking leather memo holder. Page after page is filled with every detail of the what, when, and where of countless plans and events.
Keepsake Medal A medal requested by a client of Dud Services. Dud Services quest
A silver medal proudly displayed in a frame. What exactly the prize commemorates is unclear.
Tapestry A tapestry requested by a client of Dud Services. Dud Services quest
Made of the finest quality cloth and decorated with intricate embroidery, this valuable work of art does not appear to have suffered any damage.
Toolbox A box of tools requested by a client of Dud Services. Dud Services quest
A box full of unfamiliar tools. They appear to have been used often and are in poor condition.
Strange Mushroom A mushroon requested by a client of Dud Services. Dud Services quest
A strange strain of mushroom with a polka-dot pattern on the cap. It looks poisonous and probably shouldn't be eaten.
Small Case A small case requested by a client of Dud Services. Dud Services quest
A simple container made from woven vines. There wasn't anything inside, but the case itself is in good condition.
Jewellery Box A jewellery box requested by a client of Dud Services. Dud Services quest
A magnificent box replete with inlaid jewels and precious metals the likes of which have never been seen before. It is a wonder to behold.
Flashy Outfit Clothes requested by a client of Dud Services. Dud Services quest
Clothes lavishly adorned with a wide array of decorations. The outlandish design makes this fashion statement clearly one of a kind.
Perplexing Painting A painting requested by a client of Dud Services. Dud Services quest
Bursting with colour, this painting was probably meant to represent something, yet it is so extreme in its abstract expression as to be incomprehensible.
Flame Ore A piece of ore requested by a client of Dud Services. Dud Services quest
A jagged white ore found only on the Path of Life. It may be a crystallized form of the flame of life.
Baffling Statue A sculpture requested by a client of Dud Services. Dud Services quest
Cut from stone, this sculpture was probably meant to represent something, yet it is so extreme in its abstract expression as to be incomprehensible.
Time Capsule A box requested by a client of Dud Services. Dud Services quest
A box containing memorabilia buried and meant to be opened by future generations. The deterioration of the exterior indicates it has been around for quite some time.
Intriguing Stone A rock requested by a client of Dud Services. Dud Services quest
A palm-sized rock found deep in the Cosmic Rift. It seems like an ordinary rock, but there's some collector out there dying to get his hands on it.
Heavy Safe A strongbox requested by a client of Dud Services. Dud Services quest
An inpregnable vault built with indestructible materials and locked by magic. There is no way in. Still, one wonders what's inside.
Soup Recipe A recipe for soup requested by a client of Dud Services. Dud Services quest
The shop's secret recipe, passed down for generations. In the hands of the uninitiated, the recipe alone cannot duplicate the soup's full flavour.
Beautiful Shell A stunning seashell you found at the harbour. Initial inventory

(Wanderer only)

A stunning seashell found at the harbour.
Candy A tasty-looking treat from Grandpa Tony. Initial inventory

(Poppen only)

A treat from a kindly old man.
Mutated Plant A plant for Tess' research. Initial inventory

(Tamber only)

One of Tess' research specimens
Adventurer's Log I A journal of writings by an adventurer regarding a trip to Topple. Upon beginning quest "The Dragon in the Journal"
Month of ◯, Day of ☓

Today I visited Star Lake over in Topple. I wanted to see for myself if rumours of an enormous dragon living inside the caves by the beautiful lake were true.

As I made my way through the dark caves, a tremendous growl from deep within rattled the earthen walls. A less experienced adventurer would surely have fled immediately at such a sound.But, to me, the roar of a dragon and the chirping of a bird are equally enchanting, a comfort to my soul.

Undaunted by the bellow, I carried on until I was greeted by the glare of a gargantuan eye, which shone rather eerily and emitted an odour so foul as to sting my own eyes. When I extended my torch to get a closer look, there stood before me the unmistakeable figure of an enormous dragon. "Have you come to be eaten?" the dragon queried calmly.

"On the contrary," I replied. "I have come to slay you."

The dragon burst into what I felt was a rude fit of laughter. "You think a whelp like you can waltz in here and defeat me?" The dragon let out a big guffaw.

My reaction was swift as I thrust my sword into his gaping mouth. I had, of course, prepared for such an occasion, arming myself with a sizeable and sturdy blade known as the Dragonslayer. The dragon, pierced as he was through the back of the head, could utter no sound and so lay in stunned agony. I pulled the Dragonslayer from the dragon's maw. Raising it above me, I let loose the full force of my strength as I let the finishing blow fall upon his hapless head.

The strike split his skull in two with a resounding crack. Green blood drenched the ground below as the dragon crumpled in a heap. Looking down upon the dragon, I whispered a word of warning.

"Exercise caution when you open your big mouth, my friend."

Adventurer's Log II A journal of writings by an adventurer regarding a trip to Jadd. Upon starting quest "The Rainbow Garden"
Month of ◯, Day of ☓

It has been about two years since I last saw my hometown of Jadd. The purpose of this visit is to tend to "unfinished business".

At this time of year, exquisite rainbow-coloured flowers bloom in the Jadd Desert. One area in this broad desert boasts a whole field of this multicoloured delights. Unfortunately, the flowers only grow on the far side of the scorching desert. very few people in Jadd have ever seen them.

I had trekked out to see them twice before, but my strength failed me and I was forced to turn back. Now, with several years of experience under my belt, I feel more confident. Not to toot my own horn, but I must say that compared to earlier excursions, I have made significant strides towards becoming a better and more seasoned adventurer. I am convinced that this time the desert shall reveal to me the rainbow flowers' beauty. Yes, it is for this very reason I have returned to Jadd.

After a restful and recuperative night's sleep, I completed my preparations and set out for the outer reaches of the desert. The desert was hellaciously hot with its sweltering sunshine and searing sands. I was baked from below and broiled from above, a steak cooked to perfection.

So I survived my first day relatively unscathed. An earlier version of me would have been begging for mercy by now. I worked up a little sweat, but if I reflect on the warmth of a good bath, the heat of the sand can actually have a soothing effect.

Ah, the second day. When I finally arrived at the far side of the outer reaches of the desert and saw the spectacle before my eyes, words failed me. The magnificent flowers were in full bloom as far as I could see. Rumours had not done justice to the sight of the petals glowing in their rainbow splendour.

I have travelled the world over and have yet to see a sight to equal this, as if it were a dream. At the memory of it, hot tears run down my cheeks like sweat.

Adventurer's Log III A journal of writings by an adventurer regarding the great cataclysm. As part of quest "The Rainbow Garden"
Month of ◯, Day of ☓

I am back at the desert in Jadd, where rainbow flowers once bloomed as far as the horizon. But now neither flowers nor weeds grow here anymore. All that remains is a sandy wasteland. The calamity that befell the world did not spare even one of those fine flowers.

Only by the power of the Mana Goddess did the world escape complete annihilation.

Damage caused by the disaster is so widespread that it will take the persistent and co-operative efforts of people everywhere for the world to be restored. I cannot say how soon, but I do know that, one day, flowers will bloom once again in this desert.

That is my firm conviction.

I'll return to my homeland to organize an investigative team. With recruits gathered from every land, we'll set our sights on Illusia Isle, where we can research the mighty Mana Tree. I am pleased that my old friend in Ishe backs my plan. With him on my side, gathering support from global leaders may not prove as difficult as I feared.

What caused such a calamity? And what do we really know of the Mana goddess who saved us? The key to all our questions lies securely with the Mana Tree. Answers await us on Illusia Isle. If we seek, surely we will find…

Adventurer's Log II A thick book filled with definitions of words in the dudbears' native tongue. Reward for completing quest "Friendship Beyond Words"
Hrmph - Hello (general greeting), Yes (signifies understanding or approval)

Darmph - I, me (first-person pronoun)

Galumph - music

Helmph - friend, ally, companion (indicates familiarity)

Bormph - hope


v · e · d
Characters
Protagonists
Ferrik · Tamber · Poppen · Wanderer
Antagonist
Mana Lord
Non-Player Characters
Bomb Brothers · Dudbear · Flammie · Mana Spirits · Moti · Millionaire · Seamoon · Tess · Watts
Locations
Settlements
Mana Village (Illusia Isle) · Ishe
Dungeons
Mana Tower · Star Lake · Fiery Sands · Ice Citadel · Brightwood · Illusia Ruins · Path of Life · Cosmic Rift
Terms
Benevodon · Bomb Bros. R&D · Cataclysm · Dud Services · Golden Goods · Malevodon · Mana Tree · Sword of Mana
Gameplay
Fury · Gems · Quests
Music
Seiken Densetsu DS: Children of Mana Original Soundtrack
Breath of Mana ~For the Glory~ · Rising Sun
Archives
Characters · Transcript · Items · Weapons · Armour · Accessories · Gems
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