The Hydra is a boss enemy in Final Fantasy Adventure as well as its remakes. This two-headed dragon lives deep within the Marsh Cellar, where it holds the Moon Mirror or Undine.

Story[edit | edit source]

Original[edit | edit source]

With Fuji abducted, Sumo must find a way past the butler in Kett Manor if he is to rescue her. A guest suggests that he visit the master's peat cellar for a mirror said to reveal the truth. Sumo defeats a pack of lizardmen guarding the silver key to the cellar. As he descends, Sumo finds a mysterious traveler who has already heard of his plight and agrees to help retrieve the mirror. The pair also finds a sickle to slice through the vegetation growing in the depths. Eventually, they make for an exterior wall that leads to a bog in which the hydra dwells. Though the battle is long, the duo defeats the beast and claims the mirror along with the Book of Fire.

Retelling[edit | edit source]

After defeating Hydra, the heroes receive a weak Undine that requires fresh water to heal.

Battle[edit | edit source]

Final Fantasy Adventure and Adventures of Mana[edit | edit source]

Strategy[edit | edit source]

This is a complicated fight even as it is still quite early, for two reasons: first, the beast either spits a barrage of homing fireballs at Sumo or lunges at him; second, the battle takes place in a very tight space. If Sumo moves too far to the left, he will have to start over from the beginning. The player should not rely solely on the traveler's fireballs; though helpful when they hit, they do not have homing capability. Instead, the player should equip the sickle and smack the Hydra when it closes in, or dodge fireballs when it moves out. After a time, the Hydra will fall.

Sword of Mana[edit | edit source]

Statistics[edit | edit source]

  • HP: 170
  • Power: 19
  • Intelligence: 18
  • Defense: 9
  • Mind: 16
  • Agility: 10
  • Experience: 15

Strategy[edit | edit source]

Surprisingly, if you have been training hard enough, this is not that difficult of a battle. If you are about Level 20 or so, depending on what field you have been training in, you should be okay. But this is not a battle you want to rush head on into and attack close range. No, attempt to attack from afar and use the Bow or Flail, your call. Salamander does great damage to Hydra, but only if you have been training yourself as a Magic user and all. Again, if you do use Salamander, make sure the Bow is Equipped so you can release a long range Magic Attack. Anyway, just do your best from afar and heal yourself if you need to using Wisp. The only attacks of Hydras to watch out for is it can cause Poison and Snow Man on you and both attacks deal a fair share of damage, so stay away at all costs. Keep your assault up, though and afterwards, you will come through.

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