"I'm a soldier from Valsena. The name's Duran."
—3D selection

Duran (デュラン, Dyuran) is one of the six playable characters in Trials of Mana.



Duran is a young man with a head of long red hair and blue eyes, and is described as resembling his father Loki. Duran's default outfit consists of light blue shirtless top, trousers held up with a broad belt, and dark calf-high boots. The remake design adds a dark undershirt and gives the trousers two layers fastened at the waist with buckles. His armour consists of shoulder plates and braces, a harness round his chest, and a helmet covering the front of his head.


Duran is portrayed as a straightforward character, steadfastly loyal to his friends and liege, and determined to protect them. His faith in his strength, fostered by his wish to protect his sister and aunt Stella in Loki's place, makes him prone to anxiety and depression when he meets foes beyond his strength.

In the remake, Duran's dominating attitude is one of self-confidence bordering on brashness, and a straightforward world view that give him difficulties understanding complex or esoteric concepts.


"Just you wait, Crimson Wizard! I won't stop until I'm powerful enough to take you down. I will defeat you!"

Duran is a mercenary swordsman from Valsena, Kingdom of the Plains (Forcena in the fan-translation) who proudly serves the wise King Richard. Duran's father Loki, a good friend of Richard's, was lost in a battle with the Dragon Lord when Duran was still young. Soon afterwards, Duran's mother succumbed to an illness, leaving Duran and his little sister Wendy to be raised by their aunt Stella.

One night, Duran is on guard duty at the castle of Valsena when the Crimson Wizard attacks the castle. Duran fights back, but is overwhelmed by the wizard's magical abilities and is left for dead. After making his recovery, Duran vows to become the best swordsman in the world and to exact his revenge upon the Crimson Wizard. He then leaves for the Holy City Wendel to ask the Priest of Light about changing classes.

Duran shares many story elements with Angela, who comes from the Magic Kingdom of Altena which tries to invade Valsena. If either of them is chosen as the main protagonist in Trials of Mana, the main villain will be the Dragon Emperor and the final dungeon will be the Dragonsmaw. After his quest is completed, Duran returns to Valsena and is named the next Golden Knight. If Duran is in the party at the end of Angela's campaign, she will overtly hint that she has developed feelings for him.


At first, Duran is a straightforward sword user with above-average Strength and Vitality stats. Upon changing classes, Duran can learn some magic to supplement his physical abilities. His Light classes learn primarily healing magic, whereas his Dark classes mainly focus on adding elemental attributes to weapons. Duran's Light classes have another benefit: they are the only classes capable of equipping shields, which greatly boost the wearer's Evasion stat.


Below is a list of Duran's classes. The first class change takes place at Level 18, while the second one takes place at Level 38, with the latter requiring specific items acquired from ??? Seeds.

Level Light Dark










(Paladin's ProofKnight Tag)


Liege (Ruling Knight)
(Lord's ProofPrince Tag)


Edelfrei (Swordmaster)
(Master's ProofBattler Tag)


(Duelist's ProofDuelist Tag)

Post-Game (remake only)
ToM-Duran (Class 4 Light)
Divine Hero

(Valor Sphere)

ToM-Duran (Class 4 Dark)

(Valor Sphere)

Knight Edit

Having come to the conclusion that the way of the sword is a means by which to protect others, the Knight builds on this resolve in body and mind. His skill and prowess with a sword increase as he fights, and he learns the value of shields to blunt blows, but he comes to find a light within himself, born of compassion and duty, that can sustain himself and others in times of need.


Seeking to find meaning in the fight, the Gladiator undertakes a journey of seeing struggle and competition underlying within all things in the everyday world. Even into honor and trust, the class ekes out the need to justify their efforts through coming out on top or with satisfying results brought about through proof through tests and testaments of action. To these ends, so has the Gladiator sought the powers of enchanting magic to bestow themselves with power of many varieties, and with a higher aptitude of strength than the Knight.

Paladin Edit

When mortals wish to frighten each other, they tell stories of demons and ghouls. When demons want to scare each other, they tell stories of Paladins. Unrelenting, unshakable, and unstoppable, a Paladin leads his allies with a sword burning with holy light, dealing devastating blows to all who share allegiance with the underworld and healing his allies before death can take them. His skill with a blade is such that he has learned the "Flashing Sword" technique, a skill that strikes foes far and near with incredible force, meaning there is no safe distance to engage the Paladin.

Liege (Lord) Edit

Many swordsmen come to a terrible conclusion after years and years of battles- no amount of skill with a blade can ever make it heal injury. A father to his soldiers, the Liege forgoes the direct attacking power of other swordsmanship paths to expand his knowledge of healing magic, learning to heal himself and allies all at once, as well as removing poisons, illnesses, and other foul ailments. Those who mistake this focus for weakness do so at their own peril- a Liege and his allies are a force that all too often simply will not lay down and die.

Edelfrei (Swordmaster)Edit

Long lived and weathered in a world of battle, the Edelfrei is a class of experience and wisdom through the heat and heart of the fight. Knowing the boundaries of life and death with familiarity, so does the Edelfrei precariously walk in and out of its realm frequently through their edification long done many times before, and does so without fear. Drawing upon lessons and teachings from these experiences, so has the Edelfrei tempered their body and mind to become a lone warrior with their own principles, with sword, body and soul able to act as one with the world as if their being has transformed into forces of nature beyond what can be struck down, and walks onwards to see the next day after the carnage of the day before. Rumors tell of warriors from a realm far from Fa'Diel saw their philosophies and virtues passed into the world long ago, and those who had grown beyond their days as Gladiators saw their destiny encounter their ways into Edelfreis.


The meaning of the fight having eluded them long ago, the Duelist seeks but only one thing: Victory. With all matters of honor and code cast to the wayside, for the Duelist, the fight is nothing more but a means to achieve that; a frequent occurrence as but a process and pastime of violent frequency to attain its rewards, graces, and glory at any cost necessary. Walking the narrow and dangerous path of mortal combat with the reaper never far, easily lost in even the most savage instances of carnage and brutality, able to face the most harrowing of battles, and enter storm like tension without a wince, so have Duelists gained a reputation of being fighters of a dark strength steeled from their world of deathly competition and merciless domination, where only the victorious may thrive in their world of kill or be killed, and weakness is only rewarded with death.

Class StrikesEdit

Below is a list of skill attacks Duran learns across his different classes:

Level Light Dark
L.1 Cross Cut
L.18 Triple Slash
Spin Slash
L.38 Glint Slash
Magic Rend
Hollow Slash
Post Game

(Remake Only)

Radiant Rend
(Divine Hero)
Hellion Fury


Duran learns spells that can change the elemental properties of the characters' attacks, although his Light classes can also learn healing spells.

Below is a table of spells Duran learns across his different classes:

Level Light Dark
L.1 n/a
L.18 Heal LightHealing Light
Diamond SaberStone Saber
Thunder SaberLightning Saber
Ice SaberIce Saber
Flame SaberFlame Saber
L.38 Saint SaberHoly Saber
Tinkle RainTwinkle Rain
Heal LightHealing Light++
Moon SaberMoon Saber
Leaf SabreLeaf Saber
Dark SaberDark Saber
  • Note: Duran gains the ability to multi-target with Heal Light when he changes class into a Liege. Likewise, his Saber spells will also gain the ability to multi-target when he changes class into a Edelfrei.



Duran comes to wield swords. As he progresses in terms of classes, Knight classes bear swords of fair and identical construction akin to the Mana Sword for symbols of honor and united varieties of power, while Gladiator classes come to bear swords for their relentless destructive and cutting features for pure power and a dominant edge in combat.

Name Cost Location Class
Bronze Sword (SD3)Bronze Sword 42 Starting Weapon --
Iron Sword (SD3)Iron Sword 100 Astoria, Wendel, Maia --
GladiusGladius 210 Dwarf Village, Valsena --
BroadswordBroadsword 276 Byzel, Palo, Jad --
SaberSaber 585 Ghost Ship, Palo --
Steel Sword (SD3)Steel Sword 1000 Dark Priest Village --
Bastard SwordBastard Sword 1690 Elrand, Sultan, Deen --
Silver BladeSilver Blade 2820 Mintos --
EstocEstoc 3400 Mintos Knight
FalchionFalchion 3380 Mintos Gladiator
FlambergeFlamberge 3410 Diorre --
ColichemardeColichemarde 3480 Diorre Knight
ShamshirShamshir 3440 Diorre Gladiator
PalestormPalestorm 4535 Altena, Deen, Mintos --
Mythril SwordMythril Sword 4830 Altena, Deen, Mintos Knight
KatzbalgerKatzbalger 5070 Altena, Deen, Mintos Gladiator
BalmunkBalmung 7735 Cats --
Valor SwordVárar Sword 8430 Cats Knight
Kusanagi BladeKusanagi Blade 8440 Cats Gladiator
TyrvingTyrfing 17470 Cats --
DefenderRapier 18800 Cats Knight
Muramasa BladeMuramasa Blade 18670 Cats Gladiator
Krau SolasClaiomh Solais 21870 Pedan --
ExcaliburExcalibur 34670 Pedan Knight
LevateinLevatein 34470 Pedan Gladiator
DragonbaneDragonbane -- Weapon Armor SeedWeapon/Armor Seed Knight/Gladiator
Brave BladeBrave Blade -- Weapon Armor SeedWeapon/Armor Seed Paladin
SigmundSigmund -- Weapon Armor SeedWeapon/Armor Seed Liege
RagnarokRagnarok -- Weapon Armor SeedWeapon/Armor Seed Edelfrei
DeathbringerDeathbringer -- Weapon Armor SeedWeapon/Armor Seed Duelist


Name Cost Location Class
Quilted LeatherQuilted Leather 22 Starting Armor --
Hard LeatherHard Leather 65 Wendel, Maia --
Bezant MailBezant Mail 154 Dwarf Village, Valsena --
Lamelar ArmorLamelar Armor 220 Byzel, Palo --
HauberkHauberk 276 Ghost Ship, Palo --
Half PlateHalf Plate 378 Valsena --
Plate MailPlate Mail 800 Elrand, Sultan, Deen, Mintos, Diorre --
Lunula MailLunula Mail 1450 Mintos --
ReflexReflex 1970 Diorre --
Pegasus ArmorPegasus Armor 2600 Altena, Deen, Mintos --
Leonis PlateLeonis Plate 3155 Cats --
Knight's ArmorKnight Mail 4830 Cats Knight
Swordsman's ArmorSwordsman's Armor 4935 Cats Gladiator
Gold ArmorGold Armor 8400 Pedan Knight
Platinum ArmorPlatinum Armor 8430 Pedan Gladiator
Dragon's MailDragon's Mail -- Weapon Armor SeedWeapon/Armor Seed Knight/Gladiator
Hero's ArmorHero's Armor -- Weapon Armor SeedWeapon/Armor Seed Paladin
Protect ArmorProtect Armor -- Weapon Armor SeedWeapon/Armor Seed Liege
Master's ArmorMaster's Armor -- Weapon Armor SeedWeapon/Armor Seed Edelfrei
Skeleton MailSkeleton Mail -- Weapon Armor SeedWeapon/Armor Seed Duelist


Name Cost Location Class
Leather VisorLeather Visor 58 Maia --
HeadgearHeadgear 215 Jad --
Studded HelmStudded Helm 1100 Deen --
Visored HelmVisored Helm 1750 Diorre --
Horned HelmHorned Helm 2350 Cats --
Silver SalletSilver Sallet 3415 Cats --
Beryl ArmetBeryl Armet 5070 Pedan --
Dragon HelmDragon Helm -- Weapon Armor SeedWeapon/Armor Seed Knight/Gladiator
Hero's CrownHero's Crown -- Weapon Armor SeedWeapon/Armor Seed Paladin
Protection HelmProtection Helm -- Weapon Armor SeedWeapon/Armor Seed Liege
Rising Moon HelmRising Moon Helm -- Weapon Armor SeedWeapon/Armor Seed Edelfrei
Skull HeadSkull Head -- Weapon Armor SeedWeapon/Armor Seed Duelist


Name Cost Location Class
Leather GauntletLeather Gauntlet 98 Valsena --
Steel GauntletSteel Gauntlet 154 Jad --
GauntletGauntlet 820 Deen --
Strength ArmbandStrength Armband 1690 Deen, Mintos --
Knight's CrestKnight's Crest 2260 Cats Knight
Swordsman's ArmbandSwordsman's Armband 2000 Cats Gladiator
Dragon RingDragon Ring -- Weapon Armor SeedWeapon/Armor Seed Knight/Gladiator
War King's CrestWar King's Crest -- Weapon Armor SeedWeapon/Armor Seed Paladin/Liege
Master's ArmbandSword King's Armlet -- Weapon Armor SeedWeapon/Armor Seed Edelfrei/Duelist


  • Note: Duran is granted the ability to equip shields only in his Light classes (Knight/Paladin/Liege).
Name Cost Location Class
Water Dragon ShieldWater Dragon Shield 4000 Valsena Knight
Red Heat ShieldRed Heat Shield 4000 Valsena Knight
Thunder God ShieldThunder God Shield 4000 Valsena Knight
Earth ShieldEarth Shield 4000 Valsena Knight
Gold ShieldGold Shield 3380 Elrand, Sultan Knight
Dragon ShieldDragon Shield -- Weapon Armor SeedWeapon/Armor Seed Knight
Sacred ShieldSacred Shield -- Weapon Armor SeedWeapon/Armor Seed Paladin
Oath ShieldOath Shield -- Weapon Armor SeedWeapon/Armor Seed Liege
Adamant ShieldAdamant Shield -- Weapon Armor SeedWeapon/Armor Seed Liege



  • Duran's choices of the Light Knight or the Dark Gladiator as job class choices may be a mythology gag to the first installment of Seiken Densetsu/Sword of Mana, in where the Gemma Knights are to protect the world, while the protagonist is introduced as a gladiator fighting for their lives as indulgent bloodsport in the arenas of the Vandole Empire.
  • The name of Duran's Dark-Light class, Edelfrei, meaning "free noble", is named for a type of German noble, or knight, who was entitled to particularly high amount of atonement reparations from a guilty party.[1]


v · e · d
Duran · Angela · Kevin · Charlotte · Hawkeye · Riesz
Tree of Mana
Mana Spirits
Undine · Gnome · Sylphid · Salamando · Shade · Lumina · Luna · Dryad
The Dragon Lord's Faction
Dragon Lord · Crimson Wizard · Darkshine Knight · True Queen Valda
The Masked Mage's Faction
Masked Mage · Goremand · Heath · King Gauser
The Dark Majesty's Faction
Dark Majesty · Belladonna · Malocchio · Flamekhan
Dangaard · Land Umber · Fiegmund · Mispolm · Xan Bie · Dolan · Lightgazer · Zable Fahr
Non-Player Characters
Bon Voyage · Vuscav · Faerie · Flammie · Goddess of Mana · Priest of Light
Character Techniques
Double Slash · Love Typhoon · Pummel Star · Spiral Rod · Dancing Rod · Ton Shatter · Hotshot
Cross Cut · Triple Slash · Spin Slash · Glint Slash · Magic Rend · Hollow Slash · Quakebringer
Phenomenal Fist · Spin Kick · Tornado Throw · Abyssal Slice · Bastard Slam · Byakko Wave · Stardust Bomb · Genbu Kick · Blow Impact · Suzaku Aerial · Veritubach · Seiryu Strike · Dead Crush
Whackbam · Jump · Dash · Chop Slap · Kersplode · Bombastic · Jumbonk
Poison Dagger · Swallow Throw · Shadow Slash · Dance of Roses · Slash Fury · Shadow Menace · Split Slash
Whirlwind Spear · Lance Surge · Aerial Lance · Light Lance · Meteor Thrust · Dragon Rend · Raging Fury
Fullmetal Hugger · Machine Golem R · Jewel Eater · Harcypete · Zehnoa · Bill and Ben · Gova · Machine Golem S · Beast Ludgar · Grapplavine
Dangaard · Land Umber · Fiegmund · Mispolm · Xan Bie · Dolan · Lightgazer · Zable Fahr
Other Enemies
Alrant · Altena · Astoria · Beiser · Diin · Dior · Dwarf Village · Ferolia · Jadd · Koropokkur Woods · Laurent · Maia · Mintas · Nevarl · Palo · Pedda · Sirhtan · Tomato Town · Valsena · Wendel
Burning Sands · Crystal Desert · Duskmoon Forest · Frostbite Fields · Golden Road · Heavensway · Jungle of Visions · Lampbloom Woods · Molebear Moors · Oblivisle · Rabite Forest · Stonesplit Gap · Volcanic Island Beuca · Woods of Wandara
Cascade Cavern · Celestial Peak · Chartmoon Tower · Gem Valley Daria · Dark Castle · Dragonsmaw · Dwarf Tunnels · Fiery Gorge · Ghost Ship · Gusthall · Labyrinth of Ice · Mirage Palace · Night Cavern · Sanctuary of Mana · Seaside Cavern · Shimmering Ruins
Mana Tree · Mana Sword · Benevodons
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