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"I’m Chawwotte, wesident beauty of Wendew!"
—3D selection

Charlotte (シャルロット, Sharurotto) (Carlie in the fan translation) is one of the six main characters of Trials of Mana.

Profile

Appearance

Being half-elf, Charlotte is of a height much shorter than most humans, and ages much more slowly than humans do. She therefore carries the appearance of a six-year-old girl, though she is aged 15. She has long, wavy blonde hair and blue eyes. In her starting Cleric class, Charlotte wears a blue jumper adorned with several patterns in gold leaf, complemented by a red cap with two tails as well as matching boots. She wields various flails and nunchaku as weapons.

Personality

At surface level, Charlotte projects confidence in herself as well as in her relationships with Heath and her grandfather. Her effervescent personality and seemingly youthful appearance have earned her admiration from many within the temple she calls home. Though she is not fond of being treated as a child. she exhibits a childlike curiosity for the world beyond the temple.

Beneath this façade, however, is a girl with many insecurities. She looks to Heath as a brother of sorts, having lost her parents at a very young age. She cares deeply for Heath as well as for her grandfather, and so will go to any lengths necessary to see them safe from harm. She is also inclined toward intense emotions, particularly sadness, upon seeing or hearing any news of those close to her, as evidenced by that she cries a lot. Even tears of joy are prolonged episodes.

In the official English translation, Charlotte is characterized with both rhotacism and lambdacism, therefore both L's and R's are mostly replaced by W's in her text. The fan translation, while much easier to read through, also gave her two different quirks: first, that she had an s-to-sh shift, and second, a habit of referring to herself in the third person.

Story

"I gwew up with no pawents, but thewe was one pwiest in Wendew that was awways nice to me. Heath was kind and hewpfew. He took cawe of me."
—Charlotte

Charlotte, the self-described "famous beauty of Wendel", is the granddaughter of the Priest of Light, born in the elfin enclave of Dior. Her parents were the cleric Leron and the elf Shela, who fell in love despite such unions between elves and humans being forbidden. After both her parents succumb to an illness, Charlotte is taken to Holy City Wendel per an agreement between the Priest of Light and the Elfin Elder of Dior. The Priest of Light raises Charlotte and mentors a fellow cleric, Heath, who also looks after her and becomes a brotherly presence for her. One day, the Priest of Light senses an evil influence in the nearby Jadd Stronghold and sends Heath to investigate. Charlotte overhears this conversation and, having a premonition of her own, sneaks out of Wendel to try to convince Heath to come back. Her fears prove to be well-founded when Goremand suddenly appears and kidnaps Heath. Charlotte then decides to do her best to rescue Heath.

Charlotte shares many story elements with Kevin, who lost his wolf pup friend Karl because of one of Goremand's spells. If either of them is chosen as the main hero in Trials of Mana, the main villain will be the Masked Mage and the final dungeon will be the Mirage Palace.

Abilities

Charlotte is a somewhat stereotypical healer character, having poor combat skills but access to curative abilities. Once the Mana Spirit Lumina joins the heroes, Charlotte begins learning healing magic. She can learn a wider variety of spells after changing classes: her Light classes give her Light-element attack magic and the ability to add elemental attributes to weapons, and her Dark classes give her summons and a variety of detrimental spells for use on enemies.

Classes

Below is a list of Charlotte's classes. The first class change takes place at Level 18, while the second one takes place at Level 38, with the latter requiring specific items acquired from ??? Seeds.

Level Light Dark
Lv. 1
ToM-Charlotte (Cleric)

Cleric
Lv. 18
ToM-Charlotte (Priestess)

Priestess
ToM-Charlotte (Enchantress)

Enchantress
Lv. 38
ToM-Charlotte (High Cleric)

High Cleric
(Bishop)
(Holy Water VialHoly Bottle)
ToM-Charlotte (Sage)

Sage
(Bottle of SaltSalt Bottle)
ToM-Charlotte (Necromancer)

Necromancer
(Bottle of AshesAsh Bottle)
ToM-Charlotte (Warlock)

Warlock
(Shamanion)
(Bottle of BloodCursed Bottle)
Post-Game
(remake only)
ToM-Charlotte (Class 4 Light)
High Priestess

(Hope Sphere)

ToM-Charlotte (Class 4 Dark)
Chaosbringer

(Hope Sphere)

Note:

  • Class 4 path is dependent upon the path of the Class 2 switch. All Class 3 abilities learnt are retained.

Priestess

As her faith grows, so does the Priestess' power and resolve. Her focus on the healing arts grows in leaps and bounds, able to heal her allies in the blink of an eye during the heat of combat, but now she comes to take a more proactive role in ridding the world of foulness, calling down holy wrath on the heads of those who halt her sacred course, or, when direct smiting isn't feasible, bolstering her allies with magical elements, making their blows all the more fearsome.

Enchantress

The harsh reality of the world can have severe effects on the strongest of faiths, and many a Cleric has been tempted from the straight and narrow mentality of divine magic, studying arts of animation and summoning to provide a more direct approach to resolution of a battle. While the potency and efficacy of her healing magic grows, she forsakes the more supportive studies of divine magic, preferring to call up strange mechanical beasts to assail enemies.

High Cleric (Bishop)

Though the horrors of the world might lead some to abandon their faith, others find the light within them burns all the fiercer. At this pinnacle of devotion, the practitioner of holy magic can end the foul ailments that assail her allies in a flash, hamper magical assaults hurled at her, or even infuse her allies weapons with the power of light to beat back the darkness. Woe betide the unfortunate undead that cross her path, as her faith is such that a mere glance is enough to end their miserable existence forever.

Sage

While devout, some who walk the path of divine magic feel that the injury and ills caused by the wicked could be prevented much more effectively if these same sadistic bringers of suffering met more expedient ends. To that end, the Sage retains the healing powers that brought her to this point, but focuses on bringing the more wrathful side of the light to bear on foes, searing enemies with holy fury. While impressive, some would argue that this is the first step to the folly of wrath over mercy. Others, weary of endless hordes of evil-minded men and wicked things, would counter that perhaps the wicked should fear the light.

Necromancer

Having read forbidden texts and learned lessons that cannot be forgotten, some who started on a pure and wholesome path find themselves considering the dread art of necromancy as a means to an end. The world is sadly chock full of adventurers and innocents who met tragic ends, and so the Necromancer finds no shortage of corpses and spirits to send against her enemies, inflicting as much horror as injury in their flailing assaults. When direct assault fails, however, the Necromancer imbues her allies weapons with fell energies, and practices foul curses that leave her unfortunate target a shriveled and withered shadow of their former selves.

Warlock (Evil Shaman)

One shudders to consider what line of demented thinking could lead a cleric to have fallen to this abyssal point. Having made pacts no sane mind would make, and having abandoned the path of healing and protection, those who survive the Warlock's foul rites and insidious rituals call forth demons and foul things of the abyss to rend apart their foes with terrible strength and unrelenting dark magic. Stripping away magical protections with sadistic glee as she sends the hordes of the underworld after her prey, the Warlock must be ever vigilant in summoning and dismissal of her "friends", lest they spy a crack in her mental armor and devour her like any other.

Class Strikes

Below is a list of skill attacks Charlotte learns across her different classes:

Level Light Dark
Lv. 1
Whackbam Icon Charlotte TOM
Whackbam
(Cleric)
Lv. 18
Jump Icon Charlotte TOM
Jump
(Priestess)

Dash Icon Charlotte TOM
Dash
(Enchantress)
Lv. 38
Chop Slap Icon Charlotte TOM
Chop Slap
(High Cleric)

Kersplode Icon Charlotte TOM
Kersplode
(Sage)

Bombtastic Icon Charlotte TOM
Bombtastic
(Necromancer)

Jumbonk Icon Charlotte TOM
Jumbonk
(Warlock)
Post-Game (remake only)
Kablooey Icon Charlotte TOM
Kablooey
(High Priestess)

Whamblast Icon Charlotte TOM
Whamblast
(Chaosbringer)

Moves

Charlotte is capable of learning several moves, which are mainly of a healing variety. She will also learn summoning moves when she chooses the Dark path at Level 18+.

Below is a table of moves Charlotte learns across her different classes:

Level Light Dark
Lv. 1 Heal LightHealing Light
Tinkle RainTwinkle Rain
(Cleric)
Lv. 18 Holy BallHoly Bolt
Diamond SaberStone Saber
Thunder SaberLightning Saber
Flame SaberFlame Saber
Ice SaberIce Saber
Heal LightHealing Light +
 (Priestess)
Heal LightHealing Light +
Unicorn Head (Summon) Chess Knight
Machine Golem (Summon)Machine Golem
(Enchantress)
Lv. 38 Saint SaberHoly Saber
Magic ShieldMagic Shield
Turn UndeadUndead Away
Tinkle RainTwinkle Rain +
(High Cleric)
Holy BallHoly Bolt +
Diamond SaberStone Saber +
Thunder SaberLightning Saber +
Flame SaberFlame Saber +
Ice SaberIce Saber +
Tinkle RainTwinkle Rain +
Saint BeamLucent Beam
(Sage)
Black CurseDark Curse
Dark SaberDark Saber
Ghost (Summon)Ghost
Ghoul (Summon)Ghoul
Tinkle RainTwinkle Rain +
(Necromancer)
Anti MagicDispel Magic
Great Demon (Summon)Demon
Gremlin (Summon)Gremlin
Demon BreathFetid Breath
(Warlock)
  • Note 1: Regardless of which class Charlotte changes to at Level 18+, her Heal Light spell will always be upgraded to be able to target all allies.
  • Note 2: Twinkle Rain will be upgraded to be able to target all allies when Charlotte class changes to a High Cleric, Sage, or a Necromancer.
  • Note 3: Charlotte's 'Light' Saber moves will gain the ability to multi-target when she changes class into a Sage.

Equipment

Weapons

Charlotte comes to wield flail weapons, be it from maces and ball and chains, to simple linked rods and staves. As Charlotte progresses in her classes, Priestess classes come bear flails to be rooted in holy and anointed origin, symbolic of their use in both observance and armament, while Enchantress classes come to bear flails with more occultish and sinister features, almost as charms and fetishes to attract and draw upon netherworldly power with.

Name Cost Location Class
Hollow RodFlail 28 Starting Weapon --
Wood FlailWood Flail 80 Astoria, Wendel, Maia --
Ball & ChainBall & Chain 184 Dwarf Village, Valsena --
Light FlailLight Flail 230 Beiser, Palo, Jad --
WarhammerWar Hammer 405 Ghost Ship, Palo --
Steel MaulSteel Flail 820 Tomato Town --
Duck IronballDuck Orb 1300 Alrant, Sirhtan, Diin --
Silver FlailSilver Flail 2480 Mintas Priestess
Heavy FlailHammer Flail 2480 Mintas Enchantress
MorningstarMorning Star 2277 Dior --
Heiro FlailHiero Flail 3170 Dior Priestess
Puppet FlailPuppet Flail 3220 Dior Enchantress
BlockbusterBlockbuster 3830 Altena, Diin, Mintas --
Mythril MaulMythril Maul 4000 Altena, Diin, Mintas Priestess
Troll MaulTroll Maul 4135 Altena, Diin, Mintas Enchantress
Cuneal MaulCuneal Maul 7200 Cats --
Holy FlailHoly Flail 7495 Cats Priestess
Thibula FlailThubula Flail 7600 Cats Enchantress
Gravity MaulGravity Maul 17230 Cats --
Ultima MaulUltima Flail 17470 Cats Priestess
BloodsuckerBloodsucker 17335 Cats Enchantress
Meteo FlailMeteor Flail 18080 Pedda --
MjolnirMjolnir 34270 Pedda Priestess
Satan FlailDoom Flail 32000 Pedda Enchantress
Vertina MaulVertina Maul -- Weapon Armor SeedWeapon/Armor Seed Priestess/Enchantress
JudgementesJudgment -- Weapon Armor SeedWeapon/Armor Seed High Cleric
Gigas FlailGigas Flail -- Weapon Armor SeedWeapon/Armor Seed Sage
Maul of the DeadSlayer Mace -- Weapon Armor SeedWeapon/Armor Seed Necromancer
JuggernautJuggernaut -- Weapon Armor SeedWeapon/Armor Seed Warlock

Armor

Name Cost Location Class
Chibikko ArmorMinor Robe 15 Starting Armor --
Lamb SuitSheep Pajamas 55 Wendel, Maia --
Priest's RobeCleric Robe 90 Dwarf Village, Valsena --
Popoie's RagsPopoi's Gown 154 Beiser, Palo --
Sailor DressUniform Dress 215 Ghost Ship, Palo --
Poto SuitPoto Pajamas 246 Dark Priest Village, Valsena --
Velvet CapeVelvet Cape 525 Alrant, Sirhtan, Diin, Mintos, Diorre --
Moogle SmockMoogle Smock 990 Mintos --
Pakkun SuitPakkun Suit 1900 Diorre --
Glint RobeGlint Robe 2100 Altena, Deen, Mintos --
Utsufushi RobeUtsufushi Robe 2930 Cats --
Golden RobeGolden Robe 3480 Cats Priestess
Silver RobeSilver Robe 3410 Cats Enchantress
Minister's RobeVestment 7200 Pedan Priestess
Shrine Girl RobeShrine Girl Robe 7200 Pedan Enchantress
Kurikara Robe 14Kurikara Robe 14 -- Weapon Armor SeedWeapon/Armor Seed Priestess/Enchantress
Bishop's RobeHigh Vestment -- Weapon Armor SeedWeapon/Armor Seed High Cleric
Sage's RobeSage's Robe -- Weapon Armor SeedWeapon/Armor Seed Sage
Undead SuitUndead Suit -- Weapon Armor SeedWeapon/Armor Seed Necromancer
Bitium DressBitium Dress -- Weapon Armor SeedWeapon/Armor Seed Warlock

Helmets

Name Cost Location Class
Cat-ear HoodKitten Hood 40 Maia --
Rabite HatRabite Cap 170 Jadd --
Mog CapMoogle Mask 705 Diin --
Silk RibbonSilk Ribbon 990 Diorre --
Porobin HoodPorobin Hood 2100 Cats --
Holy Spirit HoodHoly Spirit Hood 2600 Cats --
Sunstone HatSun Cap 3335 Pedan --
Spiritus RibbonSpiritus Ribbon -- Weapon Armor SeedWeapon/Armor Seed Priestess/Enchantress
Bishop's RibbonBishop's Ribbon -- Weapon Armor SeedWeapon/Armor Seed High Cleric
Sage's RibbonSage's Ribbon -- Weapon Armor SeedWeapon/Armor Seed Sage
Undead RibbonUndead Ribbon -- Weapon Armor SeedWeapon/Armor Seed Necromancer
Bitium RibbonBitium Ribbon -- Weapon Armor SeedWeapon/Armor Seed Warlock

Accessories

Name Cost Location Class
Marble RingMarble Ring 58 Valsena --
Bunny EggBunny Egg 140 Jad --
Moon RingMoon Ring 705 Deen --
Protect EarringsProtect Earrings 990 Deen, Mintos --
Whitelight RingWhitelight Ring 1850 Cats Priestess
Blackshade RingBlackshade Ring 2200 Cats Enchantress
MatagamaMatagama -- Weapon Armor SeedWeapon/Armor Seed Priestess/Enchantress
Moon FlowerMoon Flower -- Weapon Armor SeedWeapon/Armor Seed High Cleric/Sage
Black OnyxBlack Onyx -- Weapon Armor SeedWeapon/Armor Seed Necromancer/Warlock

Circle of Mana

Rank Image Classes Quote
SR SR 0081 SR 0082 SR 0083 SR 0084 Cleric
Priestess
Bishop
Sage
「ぶー!なんだかさっぱりわかりませんでち!そーゆーむずかしーこというひとは、シャルロットきらいでち!」
UR UR 0001 UR 0002 UR 0003 UR 0004 Cleric
Enchantress
Necromancer
Shamanion
「んまー、ひとをガキんちょあつかいちて!こーみえても、シャルロットは15さいなんでちからね!もうーすぐ、オ・ト・ナ!」
UR UR 0501 UR 0502 UR 0503 UR 0504 Cleric
Priestess
Bishop
Sage
「いいでちか、シャルロットたちのイタズラで、さいこうにハッピーなクリスマスにするんでちよ!」
SUR SUR 0013 SUR 0014 SUR 0015 SUR 0016 Cleric
Priestess
Bishop
Sage
仲良しのヒースと安らかな時を過ごすシャルロット。やがて、世界の命運をかけた戦いに自分が巻き込まれて行く事など、知る由もなかった…。
SUR SUR 0497 SUR 0498 SUR 0499 SUR 0500 Cleric
Priestess
Bishop
Sage
「おめんのおじーちゃんがヒースのおとーさんだったなんて! はじめまちて!」
SUR SUR 0637 SUR 0638 SUR 0639 SUR 0640 Cleric
Enchantress
Necromancer
Shamanion
「ひーすなら、すこしのいたずらくらいゆるしてくれるでち。」
SUR SUR 1001 SUR 1002 SUR 1003 SUR 1004 Cleric
Enchantress
Necromancer
Shamanion
「フフフ、ようこそおいでくださいまちた。おどろいたでちか?かんどうしたでちね。ないてもいいでちよ!」
SUR SUR 1041 SUR 1042 SUR 1043 SUR 1044 Cleric
Priestess
Bishop
Sage
「フフフ、あたちにはミライがあるんでちよ。しょうらいはジェレミアなんかよりも、アダルトなれでぃになれるんでち!」
SUR SUR 1109 SUR 1110 SUR 1111 SUR 1112 Cleric
Priestess
Bishop
Sage
「におい?ドラゴンのにおいでちか?うわ、くっさ!くさいでちよ!」
SUR SUR 1113 SUR 1114 SUR 1115 SUR 1116 Cleric
Priestess
Bishop
Sage
「シャルロットとしょうぶするでちか?スミでまっくろにしてあげるでち。」
SSUR SSUR 0005 SSUR 0006 SSUR 0007 SSUR 0008 Cleric
Priestess
Bishop
Sage
「そんなことないでち。きっとフネのおくには、かいぞくのオバケがいるんでちよ!こわ!こわ!あーこわっ!」
SSUR SSUR 0493 SSUR 0494 SSUR 0495 SSUR 0496 Cleric
Enchantress
Necromancer
Shamanion
「げげ! じゃあ、ほんとうにシャルロットが?」
SSUR SSUR 0549 SSUR 0550 SSUR 0551 SSUR 0552 Cleric
Enchantress
Necromancer
Shamanion
「できるとおもったらできるでち! キアイとコンジョーがじゅうようでち。」
SSUR SSUR 0685 SSUR 0686 SSUR 0687 SSUR 0688 Cleric
Priestess
Bishop
Sage
「だって、おじ…と、とにかくウェンデルをまもらなくちゃいけないんでち!でないと、いろいろこまるんでち!」
SSUR SSUR 0705 SSUR 0706 SSUR 0707 SSUR 0708 Cleric
Priestess
Bishop
Sage
「シャルロットのおかげで、ぱっくんチョコよりげんきがでた!でちか?…へんなひとでちね」
SSUR SSUR 0801 SSUR 0802 SSUR 0803 SSUR 0804 Cleric
Priestess
Bishop
Sage
「しあわせを、わけてあげるでち。かんしゃするでち。」
SSUR SSUR 0909 SSUR 0910 SSUR 0911 SSUR 0912 Cleric
Priestess
Bishop
Sage
「そーでちた。シャルロットがゆーしゃのまねっこをとめるんでち!」
SSUR SSUR 0913 SSUR 0914 SSUR 0915 SSUR 0916 Cleric
Priestess
Bishop
Sage
「こうでちか、こうでちか!? それともこうでちかー!?」
SSUR SSUR 1005 SSUR 1006 SSUR 1007 SSUR 1008 Cleric
Priestess
Bishop
Sage
「なにをゆってるでちか。これまでのたびをおもいだすんでち!」
LGR LGR 0017 LGR 0018 LGR 0019 LGR 0020 Cleric
Priestess
Bishop
Sage
「さぁ、きあいをいれていくでち。えいえいおー!でち。」
LGR LGR 0349 LGR 0350 LGR 0351 LGR 0352 Cleric
Priestess
Bishop
Sage
「すなのおやまだなんて、おこちゃまでちねえ。」
LGR LGR 0401 LGR 0402 LGR 0403 LGR 0404 Cleric
Enchantress
Necromancer
Shamanion
「せーちょーがちょこっとおそいだけで、シャルロットは、りっぱなレディーなんでち!」
LGR LGR 0469 LGR 0470 LGR 0471 LGR 0472 Cleric
Priestess
Bishop
Sage
「ちびっこはおなかすいたーとか、ごはんまだーとかゆってればいいんでちっ」
LGR LGR 0485 LGR 0486 LGR 0487 LGR 0488 Cleric
Enchantress
Necromancer
Shamanion
「ゆーこときかないと、あたちのまほーで、おかしにして、たべてしまうでちよ!」
LGR LGR 0605 LGR 0606 LGR 0607 LGR 0608 Cleric
Enchantress
Necromancer
Shamanion
「えっへん、そうでち。ゆーしゃしゃんからあずかった、たからものなんでち!」
LGR LGR 0665 LGR 0666 LGR 0667 LGR 0668 Cleric
Enchantress
Necromancer
Shamanion
「シャルロットのせたけ、ちょっとのびたかんじがしないでちか?」
SLGR SLGR 0029 SLGR 0030 SLGR 0031 SLGR 0032 Cleric
Enchantress
Necromancer
Shamanion
「いせかいのゆーしゃしゃん。あとをたのむでち……。」

Trivia

  • Charlotte is unique in that she can join the party as the third character before the first boss, the Full Metal Hugger, making the battle considerably easier.
  • Her use of chained flails and maces, and having story and class themes revolving around the clerical and faith may be a nod to Castlevania, where their stories often revolve around the Belmont Clan of vampire hunters and their eternal feud between the dark forces of Dracula.
  • In the 3D remake, the tassels on Charlotte's cap change with her class:
    • Priestess: Full moons
      • High Cleric: Golden diamonds with iconography
      • Sage: Teal tassels
    • Enchantress: Crescent moons
      • Necromancer: White diamonds
      • Warlock: Horseshoe charms

Gallery

See also

v · e · d
Characters
Class Strikes
Class Strikes
Monsters
Enemies
Items
Item List
Equipment
Armor · Weapons
Moves
Move List
Abilities
Ability List · Outside Training Chain Abilities
Locations
Terms
Mana Tree · Mana Sword · Mana Stone · Benevodons · Magic Pot
Game Mechanics & Script
Game Controls · Translation · Version Differences · Trials of Mana Difficulty Level · Updates · Attacks · Battle Results · Class Change · Class 4 · Abilities · Stats in Trials of Mana · CS Gauge · Sparkle · Urn · Trap Chest · Rabite Adornment · Rabite Slippers · Bugs & Glitches · Trials of Mana Trophies
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