Bil and Ben (Bill and Ben in the fan translation) are a pair of thieves from Nevarl that appeared in Trials of Mana as recurring bosses, serving as the sixth and later depending on were the Player(s) go, either the eighth or ninth bosses of the game. They were friends of Hawkeye before Belladonna took over Nevarl and ensorcelled everyone in it. Acting on Belladonna's orders, they traveled to the Wind Kingdom of Laurent, where they tricked Prince Elliot into disabling the protective winds and then kidnapped him. This enabled an attack from soldiers of Nevarl, who used sleep spores to incapacitate the castle's defenders; during the battle, King Joster of Laurent was killed and Princess Riesz was forced to flee.
When the heroes assist the remnants of Laurent's Amazon army in retaking the castle, Bil and Ben engage the heroes in combat. After they lose, Belladonna orders the Nevarl forces to retreat.
Later, when the heroes are attempting to reach the Firestone in the Fiery Gorge, Bill and Ben appear once more to prevent them from achieving their goal. After they are defeated for the second time, Belladonna is forced to sacrifice them in order to release the energy of the Firestone.
Battle[]
Bill and Ben always start off by combining into one Master Ninja. They have several powerful attacks that they will often use to counter any sort of magic used against them. Their special ninja techniques are especially lethal because each one will lower the heroes' stats. After taking a considerable amount of damage, Bill and Ben will split up into two separate ninjas, both with approximately the same power as before.
In essence, Bill and Ben are comparable to Hawkeye's Ninja Master (Dark-Light) class. Having Kevin and/or Duran is especially helpful as Duran can take away plenty of HP, and Kevin even more so with his ability to transform at night, on top of having Pressure Point, as well as an exploitable glitch that gives Kevin even more power if he gets hit in werewolf form.
In a New Game Plus, a sufficiently powerful party can deplete Bill and Ben's HP and end the battle before they have a chance to split.
3D Remake[]
Bil and Ben must be defeated separately after dividing from their fused form. They can be stunned in both fused or divided states after receiving a set amount of damage.
During the second encounter, they gain Armored status (after fusing and after splitting apart), and will use multi-target versions of their ninja moves. A dangerous addition is their Underworld spell, allowing each to revive the other with half health and regained Armored status. This can greatly prolong fights if the player does not balance efforts between both opponents, and finish the remaining opponent within twenty seconds of defeating one.
Statistics[]
3D Version[]
First Encounter[]
Bil & Ben - Level 23
Attacks[]
- Katana Slices (no official name) - Swings blade twice.
- Katana Charge (no official name) - Hones in on a target then charge with a blade swing.
- Shuriken - Throws shuriken in three directions.
- Dirt Diversion + [Earth Elemental] - Creates small rocks shooting up the ground.
- Thunder Technique + [Wind Elemental] - Creates small lightning bolts shooting down on targets. Adds the Defenseless status to targets.
- Water Diversion + [Water Elemental] - Creates small columns of water shooting up the ground. Adds the Weaken status to targets.
- Fire Diversion + [Fire Elemental] - Creates small columns of fire shooting up the ground. Adds the Enfeeble status to targets.
- Divide - Split up self into two entities (Bil & Ben) with the same HP than prior. Use this attack once its HP is about reduced to half its Max. Resets Armored status to both.
- Shadow Menace - Buries into ground then pops up right below target with three blade slices.
Spoils[]
- 2800 Lucre
- 5000 EXP
Second Encounter[]
Bil & Ben - Level 30
Attacks[]
- Katana Slices (no official name) - Swings blade twice.
- Katana Charge (no official name) - Hones in on a target then charge with a blade swing.
- Shuriken - Throws shuriken in three directions.
- Dirt Diversion + [Earth Elemental] - Creates small rocks shooting up the ground.
- Thunder Technique + [Wind Elemental] - Creates small lightning bolts shooting down on targets. Adds the Defenseless status to targets.
- Water Diversion + [Water Elemental] - Creates small columns of water shooting up the ground. Adds the Weaken status to targets.
- Fire Diversion + [Fire Elemental] - Creates small columns of fire shooting up the ground. Adds the Enfeeble status to targets.
- Poison Dagger - Charges up, then swipe blades three times.
- Divide - Split up self into two entities (Bil & Ben) with the same HP than prior. Use this attack once its HP is about reduced to half its Max. Resets Armored status to both.
- Shadow Menace - Buries into ground then pops up right below target with three blade slices.
- Underworld - Ressurects downed partner at half health.
Spoils[]
- 2160 Lucre
- 7800 EXP
Other appearances[]
Circle of Mana[]
Bil and Ben appeared on several series of cards.
Rank | Image | Classes | Quote | |||
---|---|---|---|---|---|---|
UR | Thief Ninja Ninja Master Nightblade |
「お前達の相手は我々だっ!見せてくれよう!忍法『邪身合体』!!」 | ||||
UR | Thief Ninja Ninja Master Nightblade |
「……ん? 誰だお前は?」 |
Bil (Green) and Ben (Red)
Echoes of Mana[]
Bil and Ben appear as separate unit cards obtained via Harvest, each a Knife unit of a default 2-star rarity. Bil is Fire-innate, and Ben is Water-innate.
Related enemies[]
Gallery[]
Trivia[]
- Bil and Ben are the second and later the fourth/final bosses of Trials of Mana to not have the Boss Health Bar in the 2020 Remake, the first being Machine Golem R and the third being Machine Golem S.
- When Bil and Ben fused, they speck at the same time.
- Bil and Ben could be name after Bill and Ben, two train characters from the live-action British children's show, Thomas & Friends, both who are also twin brothers with similar names.